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Hexa Tap v3: 30-Minute Runs Were Too Much, Now About 7 Minutes, Plus 12 Achievements

Bbeol Editor · 3 min - views
Hexa Tap v3: 30-Minute Runs Were Too Much, Now About 7 Minutes, Plus 12 Achievements

Confession time: our bot runs showed a single Hexa Tap game lasting 19–31 minutes. A bit long for a commute puzzle. So v3 trims it right down. A typical run now ends in about 7–8 minutes. And there are 12 achievements too.

👉 Play Hexa Tap (free, no download)


⏱️ Shorter runs

  • Level target scores are lower.
  • Two-hit ice now starts at level 5 (it used to start at level 8).
  • Move limits are a little tighter, and ice spreads faster in the endless levels.

The scoring rules changed (hexa-v3), so compare scores with v3 runs only.

🏅 12 achievements

Find them in My records. Each first unlock pays Bbeol Coins once.

Achievement How to unlock
First tap Finish your first run
Ice sightseer Reach level 5
Endless ticket Reach level 8
Chain rookie / Chain addict 3 / 4 chains in one move
Fifteen in one go Pop 15+ tiles in one clear
Penny pincher Clear a level with 10 moves to spare
Professional ice breaker Break 10 ice tiles (total)
Three grand, no detour / Hexa six grand 3,000 / 6,000 points in one run
Present today too Finish an official Daily Challenge run
Daily pro 1,500 in the Daily Challenge

💡 Tips for unlocking them

  • 3 or 4 chains: build two or three cells with eight or nine of a color, and stack so the hidden colors underneath match their neighbors. Pop one and the rest follow.
  • Penny pincher: on move-limited levels, check what each move will gather before placing. Every unused move is also worth 20 bonus points.
  • Fifteen in one go: let a stack grow past ten on purpose before you pop it. Just don't let the board fill up!

#HexaTap#HexaPuzzle#Achievements#ColorSortPuzzle#FreeGame#PatchNotes